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Author Topic: Poor Man's Markers  (Read 1487 times)

mellinger

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Poor Man's Markers
« on: June 28, 2019, 10:00:25 PM »
Hi,

I'm using a lightbox and a turntable to scan objects. For heavily-textured objects, I'm able to get the cameras to align without too much hassle. For more simple objects, it's having a hard time. I would love to use the printable markers to help with alignment (from Pro), but this is for an indie game that can't justify the cost on a single feature. Is there a recommendation for something I can place the objects on with a lot of detectable features to help with alignment? Would that even help?

Thanks!

Alexey Pasumansky

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Re: Poor Man's Markers
« Reply #1 on: July 01, 2019, 01:47:46 PM »
Hello mellinger,

You can put something under the object (on the turntable) that has irregular texture pattern with distinguishable features - could be just some printed pattern or a textile, jeans, etc.

just make sure that this pattern is moving with the object. Also, depending on the object that you are working on and the turntable size, may be reasonable to leave some blank (untextured) space under the object in between with the artificial textured background - it would help to avoid excessive manual work while removing the background parts from the model or during masking.
Best regards,
Alexey Pasumansky,
Agisoft LLC

mellinger

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Re: Poor Man's Markers
« Reply #2 on: July 05, 2019, 01:42:35 AM »
Hello mellinger,

You can put something under the object (on the turntable) that has irregular texture pattern with distinguishable features - could be just some printed pattern or a textile, jeans, etc.

just make sure that this pattern is moving with the object. Also, depending on the object that you are working on and the turntable size, may be reasonable to leave some blank (untextured) space under the object in between with the artificial textured background - it would help to avoid excessive manual work while removing the background parts from the model or during masking.

Very helpful, thank you!