Hello mcstieg,

If the chunk is referenced in the local coordinates, you should use the following transformation to get the coordinates of the camera centers in the reference coordinate system:

`chunk.transform.matrix.mulp(camera.center)`

But, of course, the XYZ coordinates of the resulting vector can be only used, if the orthomosaic projection plane is normal to one of the reference system axis, otherwise, you should consider the projection plane rotation matrix.