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Author Topic: Test2  (Read 10446 times)

pbourke

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Test2
« on: July 08, 2019, 05:03:43 PM »
See another example here
    http://paulbourke.net/transient/delight/

There is some chromatic defects being introduced. Is this because it is only working in 8 bit despite my textures being 16 bit with a matching dynamic range.

"original" is the model from Metashape.
"masks" are the marks showing shadow and non shadow
"deshadow" is the output from delighter
"cameralight", "relight1", "relight2" and some random relightings

Sorry I need to link to these and not attach, but the file size limitations are too low to attach images that effectively represent the images.
« Last Edit: July 09, 2019, 09:12:05 AM by pbourke »
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Alexey Pasumansky

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Re: Test2
« Reply #1 on: July 09, 2019, 09:26:33 PM »
Hello Paul,

At the moment De-Lighter support only 8-bit textures (higher range textures will be "downsampled"). But as for the issues with the result, can you send the source model and DLZ project to support@agisoft.com, so that we could check if there's anything wrong that should be fixed?
Best regards,
Alexey Pasumansky,
Agisoft LLC

pbourke

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Re: Test2
« Reply #2 on: July 10, 2019, 08:56:24 AM »
Will do. While the model was made with MetaShape, I was just using the OBJ files.
Photographic reconstruction portfolio
http://paulbourke.net/reconstruction/portfolio/