Allow me to ask a follow up question then:
Since merging chunks degrades mesh quality, what are the best methods/tools/workflows for merging separately built mesh parts?
For simplicity sake, let's asume I use one PS chunk that I build three times, each time adjusting region cage. I end up with three exported dense meshes with some overlap. What is the quickest way to get rid of the overlap and merge tose three meshes into one smooth mesh?
Cheers,
Andrew