Station stitching works like a charm in metashape. Everything would be perfect but... texture blending produces strange artifacts. It happens to contrasted and hard edges parts of panorama. The easier place to see it is at the top of the buildings. Unfortunately, it makes panoramas completely unusable. Is it a Metashape problem or maybe I'm doing something wrong? I use tiff format, no lossy compression. When I try to mask out the sky and then export panorama, it tends to give a horrible effect of strange dark blurs.