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Author Topic: Weld vertices  (Read 4272 times)

wojtek

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Weld vertices
« on: February 12, 2020, 05:05:41 PM »
Should work on an entire model or on a selection.

Welds vertices by distance (basically like decimation but without topology preservation).


This would help cleanup models with messier or disconnected topology (For example when you edit a mesh in parts and want to connect them back together)
« Last Edit: October 29, 2021, 12:08:26 PM by wojtek »

wojtek

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Re: Weld vertices
« Reply #1 on: October 22, 2021, 12:11:19 PM »
Gonna bump this up as I think it's one of those things are pretty slow to do in an external package (when polygon counts get high).

Marcel

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Re: Weld vertices
« Reply #2 on: October 29, 2021, 12:09:28 PM »
+1 This would be super useful.