Forum

Author Topic: How to export model with both texture and normal map?  (Read 4223 times)

cyrilp

  • Jr. Member
  • **
  • Posts: 86
    • View Profile
How to export model with both texture and normal map?
« on: October 06, 2022, 11:36:18 AM »
How to export model with both texture and normal map?

When i make textures after having made the normal map the model loose the normal map.

How can i export the model with both of them ?

Alexey Pasumansky

  • Agisoft Technical Support
  • Hero Member
  • *****
  • Posts: 15171
    • View Profile
Re: How to export model with both texture and normal map?
« Reply #1 on: October 06, 2022, 03:54:01 PM »
Hello cyrilp,

You can open Tools Menu -> Mesh -> View Mesh UVs dialog and manually export Occlusion and Normal map to a file from the corresponding tab of the dialog.

Also some formats, for example, FBX, automatically saves original texture and normal map, if present, providing that "save texture" option has been enabled in the Export Model dialog. So you'll get {model}.fbx, {model}.jpg and {model}_normal.jpg files on export.
Best regards,
Alexey Pasumansky,
Agisoft LLC

cyrilp

  • Jr. Member
  • **
  • Posts: 86
    • View Profile
Re: How to export model with both texture and normal map?
« Reply #2 on: October 06, 2022, 05:43:57 PM »
Thanks !