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Author Topic: Incorrect Alembic export from Metashape ?  (Read 1486 times)

Exorbitart

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Incorrect Alembic export from Metashape ?
« on: February 27, 2020, 05:41:52 PM »
Hello,
luckily the alembic format is a fast export format for highpoly models.

I experimented with it and saw unfortunatly that the meshes at 100mio+ polygons have a incorrect structure or something is wrong (polygon normals?) It is only visible in the normalmaps, shading and AO Pass. Depthmaps are looks ok and the mesh in open GL mode too. (cinema 4d /corona render)


With decimated meshes like 30mio there is not this issue.

Is there a bug in the alembic export from metashape?
Would be happy to use this format right. Any ideas?

Thanks in advance for a hint!?

Metashape 1.6.1 standard/pro  -windows.