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Author Topic: Xmas Lights on Texture Transfer  (Read 3063 times)

wojtek

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Xmas Lights on Texture Transfer
« on: March 08, 2020, 05:09:19 PM »
Edge padding/bleeding is producing Xmas lighting effect. Working in 16bit.


Kind Regards,
-W

wojtek

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Re: Xmas Lights on Texture Transfer
« Reply #1 on: May 14, 2020, 10:56:14 AM »
This is still an issue in 1.6.3 pre-release

wojtek

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Re: Xmas Lights on Texture Transfer
« Reply #2 on: November 06, 2020, 09:17:36 PM »
Still an issue in 1.6.5 stable and 1.7.0 pre-release.

Alexey Pasumansky

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Re: Xmas Lights on Texture Transfer
« Reply #3 on: November 17, 2020, 09:31:42 PM »
Hello wojtek,

Do we have an example of this issue from you?

I think that the project with two models - source with the texture and the target will be sufficient, together with the screenshot of the parameters used in the Build Texture dialog.
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Alexey Pasumansky,
Agisoft LLC

wojtek

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Re: Xmas Lights on Texture Transfer
« Reply #4 on: November 20, 2020, 12:18:27 AM »
Hello wojtek,

Do we have an example of this issue from you?

I think that the project with two models - source with the texture and the target will be sufficient, together with the screenshot of the parameters used in the Build Texture dialog.

Hey Alexey,

I just sent it to support@agisoft.com titled 'XMas Lights Texture Transfer Project'

Cheers

wojtek

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Re: Xmas Lights on Texture Transfer
« Reply #5 on: November 23, 2020, 02:49:27 PM »
Edit: scratch that, it doesn't really do anything. Only way to fix this is to export textures with alpha and do the padding manually (if it didn't already bleed into the actual texture space, though)
« Last Edit: November 26, 2020, 05:14:04 PM by wojtek »

Alexey Pasumansky

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Re: Xmas Lights on Texture Transfer
« Reply #6 on: November 28, 2020, 04:23:57 PM »
Hello wojtek,

Thank you for providing the sample data.

I think that the issue will be resolved in the next 1.7.0 pre-release update.
Best regards,
Alexey Pasumansky,
Agisoft LLC

Alexey Pasumansky

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Re: Xmas Lights on Texture Transfer
« Reply #7 on: December 01, 2020, 06:50:27 PM »
Should be also fixed in 1.6.6 release version.
Best regards,
Alexey Pasumansky,
Agisoft LLC