Hi
I really like that Metashape provides numeric statistics for min/max scaling.
What I would like (and maybe it is already possible ?), can I export Scaling map to texture?
I want to visualize which parts are stretched on the 3d model.
Now it is hard to even capture the area with windows tools as boundary edge is not visible.
I cant find how to export uv stretch map even from Blender. Maybe anyone can give any tips how to do that any other way?