Forum

Author Topic: Generate UV texture from point class  (Read 1077 times)

Echostorm

  • Newbie
  • *
  • Posts: 27
    • View Profile
Generate UV texture from point class
« on: May 30, 2020, 02:57:59 PM »
Hi guys,

Working with large city maps with over 250,000,000 polygon models, and putting in trees in other software. Is it possible to assign a UV to a point class that is then assigned to the texture when a mesh with texture is generated? Cheers.