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Generate UV texture from point class
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Topic: Generate UV texture from point class (Read 1596 times)
Echostorm
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Posts: 30
Generate UV texture from point class
«
on:
May 30, 2020, 02:57:59 PM »
Hi guys,
Working with large city maps with over 250,000,000 polygon models, and putting in trees in other software. Is it possible to assign a UV to a point class that is then assigned to the texture when a mesh with texture is generated? Cheers.
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Generate UV texture from point class
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