I've been trying to generate textures and orthomosaics for a series of similar objects, the surface of which looks like a rough pebble beach. The meshes are fine, all is lovely there, but in some cases the textures are warped and nasty, with very visible stretch lines. The odd part is that we followed the exact same photo-taking protocol for all the objects, and some do work beautifully. I have tried every texturing and orthomosaicing parameters I could think of, but to no avail. Thoughts?
I'm using Metashape Pro 1.6.2.10247
Thanks!