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Author Topic: Selection Mode  (Read 1929 times)

KBL

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Selection Mode
« on: September 27, 2020, 11:09:05 PM »
Is anyone aware of a way to make it so that a selection does not "shoot through" the model? An example of this is Blender's "Limit selection to visible" mode.

James

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Re: Selection Mode
« Reply #1 on: September 28, 2020, 12:41:35 AM »
No, but the 'filter by selection' mesh tool might be a good workaround?

Sounds like the Tools -> Mesh -> Filter by selection tool might help here.

You make a selection, then apply the filter, and can then reorient the view to make a further selection and filter and repeat as necessary. Then make your measurements unimpeded and reset the filter when you want to see the full model again.

KBL

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Re: Selection Mode
« Reply #2 on: September 28, 2020, 02:09:34 AM »
That's definitely a great workaround, thanks for the tip! Fingers still crossed it's possible without a workaround though :)

JMR

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Re: Selection Mode
« Reply #3 on: September 29, 2020, 11:07:50 AM »
Selection can be negative, so if you want to deseselect something behind the wanted part, just tilt the model so it shows the unwanted selection apart from the wanted one, and use the preferred tool with the shift key pressed.
Hiding parts behind in advance by filtering, as James pointed out, sometimes takes longer and adds unnecessary operations in cases when a simple deselection is easy.
Regards,
GEOBIT