In latest release, I still get error in Blending Textures part of Build Textures....
2020-12-01 13:55:15 Blending textures...
2020-12-01 13:55:15 Found 1 GPUs in 0.002 sec (CUDA: 0.001 sec, OpenCL: 0.001 sec)
2020-12-01 13:55:15 Using device: GeForce GTX 670MX, 5 compute units, free memory: 2474/3072 MB, compute capability 3.0
2020-12-01 13:55:15 driver/runtime CUDA: 10010/8000
2020-12-01 13:55:15 max work group size 1024
2020-12-01 13:55:15 max work item sizes [1024, 1024, 64]
2020-12-01 13:55:15 All cameras are fine
2020-12-01 13:55:15 Initializing context...
2020-12-01 13:55:16 Extension VK_EXT_shader_viewport_index_layer is missing on device
2020-12-01 13:55:16 Finished processing in 2318.81 sec (exit code 0)
2020-12-01 13:55:16 Error: Cannot find suitable device
Note that in version 1.6, this problem with older GPUs is avoided by continuing processing with CPU...