Hi there,
Struggling to find a good workflow/ tutorial on the task
I am looking to avoid laborious masking of landscape photos. For this purpose, is it possible to generate an initial point cloud, then make a selection and run a higher point count on that specific selection (as opposed to the full range of potential points from source images)? This selection should naturally hold through mesh and texture processing.
I can almost manage something similar, by generating a model, cropping, then import masks>Method: from model. The masks are visible on each respective image, but when generating a new point cloud, the whole set is again sampled, resulting in a lower point count than desired. Naturally setting all settings to high would just result in longer processing times.
Any tutorials on the subject much appreciated (many ways to skin a cat I realise)
Big greetings and thanks in advance jjj
Version 1.6.2