They are 40-60 megapixel half-float linear exrs so converting to 8 bit internally makes sense. I'll try the tweak and report back.
One question about the 8 bit conversion. Do I need to worry about the range of values in the exrs? Our images use a pretty conventional scale, normalized so that an 18% gray card would have a value of 0.18. The majority of values will be in the range 0-1.0 but it's not uncommon for some values to be greater than 1 depending on the scene and exposure level. In other places inside Metashape where the exrs get converted to 8-bit, e.g. thumbnails, point cloud colors, and view port texture maps, the images appear badly overexposed. We generally need to use Tools -> Set Brightness to compensate for this. Will pm_convert_16u_to_8u do the color transform correctly to deal with the dynamic range and scene-linear input data?
Thanks,