Hi everyone!
I found out that new version of Metashape generates weird holes in mesh. Case is very simple: black turntable and background, camera in one position and photo every constant angle.
Also I used old depth maps generating method (from 1.6X) by setting
BuildDepthMaps/pm_enable
to False and it's not generating any holes so it seems that new method is broken somehow.
Could you tell me what might be the cause of that problem? This is very simple example, but it's very annoying on more complicated models.