Author Topic: Advantages and disadvantages of Depth Map and Dense Cloud model generation  (Read 1021 times)


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I'm currently researching the advantages and disadvantages of generating meshes from Depth Maps and Dense Clouds. My findings from trial and error are as follows.
Overall, the Depth map is a superior method of generating meshes when a large enough set of photos is available.  It creates a more detailed mesh with less noise and processing time and skips the dense cloud generating step.
The Dense Cloud method is better when a smaller sample of images is available but creates a noisier, less detailed mesh.

I was wondering if there is a detailed documentation or use case for when to use one method or the other. I couldn't find anything useful on my own.