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Author Topic: Full Body  (Read 6136 times)

leew

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Full Body
« on: June 19, 2013, 01:29:30 PM »
]Hello, I am just working with 16 cameras  are there any tips for the processing part; setting etc at the moment I a getting the best
align: high generic
build geometry : arbitary, sharp; high 200000 0.5 0.5
build texture: generic; mosaic, 2048, 2048


leew

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Re: Full Body
« Reply #1 on: June 19, 2013, 01:59:48 PM »
solid

leew

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Re: Full Body
« Reply #2 on: June 19, 2013, 02:01:58 PM »
back

Alexey Pasumansky

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Re: Full Body
« Reply #3 on: June 26, 2013, 10:42:01 AM »
Hello leew,

Using Smooth will help to get "closed" model without small holes, that could be possibly appear for Sharp reconstruction. In this case you can also use "99" for filter threshold parameter to remove all the flying faces around the model.
Best regards,
Alexey Pasumansky,
Agisoft LLC