Hi, I´m trying to do a proper 3D model of a scanned agave and I´m having problems with the texturing process. Please see attachment...
No matter which texture option I choose, I never get a correct texture for the agave. In any case the agave leaves have either holes or are blended with the botton ground. Even in the mode with no blending, leaves are projected onto the ground. Is this an error or is there a workaround somehow ?