Using 1.74 (12950, 13028) with the highest quality settings, and highest quality alignment, I'm getting very wierd behaviour regarding holes.
Previously, where there were gaps in the data (such as a shiny featureless patch on an object, or the upper surface of a window-sill that was not directly visible from the ground), the software would either leave a gap in the surface, or patch over the gap by extrapolating from the surrounding surface. If it left a gap, then this could be simply fixed using Metashape's "fill holes" feature (or the equivalents on other software).
Now, the software interprets any gaps in the data as actual physical holes leading directly into the object, that it attempts to reproduce by creating curved-mouthed tunnels (one for each data-gap) that dive into the object's interior. When there are a number of these tunnels, the software then makes the inner mouths of these tunnels flare open again on the inside and link up to produce a new (invented!) interior surface, at a roughly constant depth from the outer surface.
I'm trying to model some solid stone statues standing on plinths, which have simple, singly-connected surfaces, and the models are turning into partially hollowed-out shells with lots of "wormholes" connecting the outer and inner sets of surfaces together. Lots of extravagant unwanted artificial interior structure that shouldn't be there, doesn't correspond to anything photographed, and which has to be carefully removed before the holes can be filled-in conventionally.
Is there any way to switch this new "clever" behaviour off, and revert to the older way of dealing with gaps?