Hi guys,
I realise this workflow may sound a little exotic, but here goes... I need to find a way to convert the "classes" of my dense clouds to vertex colors of my mesh, or at least colorize my mesh based on these classes.
On way to do this would be to export the mesh, export the dense point cloud in segments based on classes, calculate distances and colorize based on proximity... but this is clunky and slow, and I was wondering whether someone might have a workflow to do this directly in Metashape...?
Cheers,