Author Topic: Option to choose "half-dome" for occlusion map  (Read 1800 times)


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Option to choose "half-dome" for occlusion map
« on: December 14, 2021, 10:25:09 PM »
If a 3d-scanned object is on the ground, it would be helpful to choose a "half-dome" lighting model for generating the occlusion map.
The occlusion map is a very important feature for delighting the diffuse map,
In a normal (efficient) workflow one isolates the scanned object (region and/or geometry clean-up). However, this means there is no ground geometry for the occlusion map generation.

Of course there are workarounds, but this suggested option would be really useful.