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Author Topic: Scene Reconstruction from High Spatio-Angular Resolution Light Fields  (Read 6134 times)

chadfx

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A research project from Disney Zurich for those interested...

http://www.disneyresearch.com/project/lightfields/

meshmaster

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Sweet... awesome research!

Cheers,

J

chadfx

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Yeah, they've got some smart people over there...really clever solutions to lots of other problems (VFX'ers can relate to a number of these!) and they seem to continue to try improvements and refinements to other existing solutions.

Some slightly off topic viewing for you:

http://www.youtube.com/user/DisneyResearchHub/videos

Wishgranter

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The only drawback is that their solution is and highly probably will be not for "general" public, they release it not outside of lab..... 
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jedfrechette

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The only drawback is that their solution is and highly probably will be not for "general" public, they release it not outside of lab.....

I wouldn't necessarily assume that. Disney has a pretty strong history or releasing internal tools as open source.

http://www.disneyanimation.com/technology/opensource

The big VFX & animation houses like Disney also play a pretty important role in driving feature development in commercial software like Mari & Nuke, even when those packages started out as in-house tools.

If this method proves useful in production I would not be surprised at all to see it pushed out to either third party commercial software or potentially even an open-source library.

Regardless, although I only skimmed through the paper it would seem that it contains all the detail needed for a third party developer to write their own version of the algorithm.

Jed