Can Metashape be updated to include support for alpha channel transparency in images?
I figured out that I can mask out the sky super quickly in DaVinci Resolve and export 16-bit uncompressed TIFF images with alpha. But Metashape currently interprets the transparent area as solid black and the black ends up as part of the mesh at the end.
I hope this is an easy addition because it will speed up my workflow probably tenfold. Right now, the best solution I've found is to either use a Photoshop action with the Sky Selection tool to make masks as PNG files or use my DaVinci Resolve method and output black-and-white 8-bit TIFF files. The first method produces smaller files but takes a lot longer, while the second method is a lot faster but results in a second set of TIFF images that either waste space or would then have to be converted to PNG or JPEG.
Including support for transparency would mean I could do everything in one pass in Resolve: split my video into frames, flatten the contrast while increasing the midtone detail, AND mask out the sky/other unwanted parts of the image (such as the capture car).