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Author Topic: texture enable hole filling  (Read 1280 times)

Regina1

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texture enable hole filling
« on: March 07, 2022, 09:37:01 PM »
Can anyone explain or provide a visual example of the "salt and pepper effect" referenced in the manual : "texture Enable hole filling. This option is enabled on default since it helps to avoid salt-and-pepper effect in case of complicated surfaces etc"

I usually leave this unchecked, especially for scenarios where I am merging multiple models 

I thought I had an understanding of what this feature does but I don't understand the salt and pepper part.