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Author Topic: Calculate yaw, pitch and roll from a direction vector  (Read 2463 times)

TonioLav

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Calculate yaw, pitch and roll from a direction vector
« on: September 28, 2017, 01:06:00 PM »
Hello to everyone,

could someone explain me how to calculate Yaw, Pitch and Roll values from a 3D direction vector?
I obtained this vector normalizing the difference between two cameras' location.

Tom2L

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Re: Calculate yaw, pitch and roll from a direction vector
« Reply #1 on: June 05, 2022, 10:02:48 PM »
Did you manage to get it ? currently trying