In the dense point clouds (or model/surface generation) is there any way to get rid of disconnected islands of point clouds, which then become shards in my model? PS 1.0 is generating a lot of erroneous surfaces above or below (mostly below) the actual surface, primarily in trees but also water, and it is maddening to edit all of these. Height-colored dense pointcloud in attachment. The big red areas aren't so bad, (they're areas of forested hillslope that PS "got") but the blue islands around the edge are forest that should be up high, but is instead at the base of the model.
I can provide the project file if needed, but it's 11GB unless I delete the dense pointcloud and model.