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Author Topic: Export confidence as a texture map?  (Read 751 times)

splanchnocranium

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Export confidence as a texture map?
« on: October 20, 2023, 08:58:04 PM »
Hi - is there any way to export the confidence values as a texture map that I could use in a 3D app (to apply to the model - just as a demonstration of this value)? I scan anatomical models, and it would be useful to show my colleagues which areas of the model are constructed from fewer photos (or none at all - if the surface is just filled in, in the absence of photo date). There is another thread on this subject but it refers to data stored in the the LAS/LAZ format.
Thanks

jeffreyianwilson

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Re: Export confidence as a texture map?
« Reply #1 on: October 20, 2023, 09:04:16 PM »
Texture the model as usual then you can export the mesh as a PLY file (odd that support is not in FBX or OBJ) and bake the confidence value as vertex colors.  Tools like xnormal can bake vertex normals into a texture map.

Jeff
Jeffrey Ian Wilson
Data Acquisition Supervisor
ScanlineVFX

splanchnocranium

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Re: Export confidence as a texture map?
« Reply #2 on: October 20, 2023, 09:07:33 PM »
Thank you! I'll give this a try. I hadn't tried PLY so didn't see this option. Much appreciated.