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Author Topic: Build texture - fill holes  (Read 5942 times)

FoodMan

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Build texture - fill holes
« on: August 30, 2013, 02:47:56 PM »
hello,

in 0.9.1 we had fill holes, and it did a pretty good job.. can we have it back..?  :P

f/

Alexey Pasumansky

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Re: Build texture - fill holes
« Reply #1 on: September 01, 2013, 03:16:32 PM »
Hello FoodMan,

In the version 1.0.0 (pre-release) Fill Holes parameter is enabled by default for texture generation.
Are there any cases you need to switch it off?
Best regards,
Alexey Pasumansky,
Agisoft LLC

FoodMan

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Re: Build texture - fill holes
« Reply #2 on: September 01, 2013, 05:07:47 PM »
hey Alexey...

not really a problem, but 0.9 was doing a better blending job where no texture is found, it was bleeding adjacent colors...