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Build texture - fill holes
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Topic: Build texture - fill holes (Read 5942 times)
FoodMan
Sr. Member
Posts: 477
Build texture - fill holes
«
on:
August 30, 2013, 02:47:56 PM »
hello,
in 0.9.1 we had fill holes, and it did a pretty good job.. can we have it back..?
f/
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Alexey Pasumansky
Agisoft Technical Support
Hero Member
Posts: 15029
Re: Build texture - fill holes
«
Reply #1 on:
September 01, 2013, 03:16:32 PM »
Hello FoodMan,
In the version 1.0.0 (pre-release) Fill Holes parameter is enabled by default for texture generation.
Are there any cases you need to switch it off?
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Best regards,
Alexey Pasumansky,
Agisoft LLC
FoodMan
Sr. Member
Posts: 477
Re: Build texture - fill holes
«
Reply #2 on:
September 01, 2013, 05:07:47 PM »
hey Alexey...
not really a problem, but 0.9 was doing a better blending job where no texture is found, it was bleeding adjacent colors...
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Build texture - fill holes
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