Hey all!
I am having a problem with the result I get after building the texture of the project I am working on.
First of all, I have no cameras (photos), because I directly imported to Metashape the dense cloud (file with e57 format) that I exported from Autodesk Recap. The project had been scanned with a laser scanner, so there is no camera used.
After spending some time to build the mesh, I moved to building texture phase. When finished, the result is just a white texture for the entire project. The problem is that I couldn't pick but the occlusal map... Diffuse map was unavailable, probably because there was no cameras imported.
My question is, how can I give the real texture to the project, especially that I cannot select diffuse map option.
Regards,
Rony