Author Topic: Weird decimation  (Read 797 times)


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Weird decimation
« on: January 13, 2023, 01:27:37 PM »
I've recently observed that during decimation metashape divides the whole mesh into regions and it looks it decimates diferently. It gives the impression that it sets triangle count per cluster as target rather than a global volumetric parameter for cutting the iterative reduction process, so it leads to very noticeable diferences in mesh resolution thus exactness between clusters.
I think there's room for improvement here.

Alexey Pasumansky

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Re: Weird decimation
« Reply #1 on: January 13, 2023, 02:32:41 PM »
Hello JMR,

What were the mesh model generation parameters? Also please specify the source and target values of the mesh faces in this project, so that we could try to reproduce the problem on a similar model.
Best regards,
Alexey Pasumansky,
Agisoft LLC


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Re: Weird decimation
« Reply #2 on: January 13, 2023, 03:00:56 PM »
Faces   452,844
Vertices   229,662
Vertex colors   3 bands, uint8
Depth maps generation parameters   
Quality   Medium
Filtering mode   Mild
Max neighbors   16
Processing time   7 minutes 24 seconds
Reconstruction parameters   
Surface type   Arbitrary
Source data   Depth maps
Interpolation   Enabled
Strict volumetric masks   No
Processing time   9 minutes 9 seconds
Memory usage   8.29 GB
Date created   2023:01:13 10:01:27
Software version
File size   10.41 MB