Hello,
You can try to reduce the image overlap to see if this help in your case. It's usually effective in improving texture quality, geometry can benefit in some conditions too (ex. if sub-optimal images are discarded, etc..)
There is a mask function you can use after creating a mesh, you can redo the processing with these masks after.
Ensure that your cameras are correctly calibrated and that pre-processing software are not changing the shape, and add camera groups if the focal distance change (ex. by varying focusing distance).