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Author Topic: multithread mesh generation  (Read 9964 times)

utsu

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multithread mesh generation
« on: June 30, 2011, 02:04:51 PM »
I've noticed that my mac pro is only using 1 proc to build my huge high-poly meshes.  The alignment phase and point tracking is multithreaded though.

Seems like a waste of a lot of other threads, is this possible?

Diego

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Re: multithread mesh generation
« Reply #1 on: June 30, 2011, 03:54:33 PM »