It would be great to have "remove texture" from 3D Model moved to main Chunk "remove" menu on the Workspace menu system, so we can easily batch remove textures from scans if we need to.
Currently we have to remove by hand one by one on each chunk, going down the hierarchy to select. Why not have the option with:
Remove Masks
Remove Depth Maps
Remove Dense Clouds
Remove Models
Remove Textures?
It would save some time when trimming or preparing files. Decimate can do this but we may not want to decimate.
Thanks, Lee