Can you please elaborate, why current grid option is not sufficient, or how it could be improved to fit all the needs?
And the 2nd most obvious improvement to the 'Grid' feature, would be a 'Grid for us Underwater Photogrammetry divers.
Could we have a simulated water surface?
This would have a few variables that we set, to give us what would best suit the water conditions at the scanning site, or just to look good/correct.
The feature could start off being super simple, just a a flat, but tinted, semi-transparent surface... Or we could set a number of variables to make it hyper real:
* transparency %
* wave amplitude
* wave length
* swell amplitude
* swell length
* water tint (RGB value)
* turbidity value, if the transparency value doesn't do this well enough already
* in the future, animated waves!!!
* whatever else is needed to make the perfect waves

Being able to set the transparency/turbidity and tint, would be amazingly useful for those scans of deeeep ojects, like deep wrecks, or just smaller coral heads... This would give us back the view we get underwater, where we just can't see that far. Almost everyone that's seen my scan of our Manta Point dive site, immediately say "Wow, the vis is amazing!", is it's like the water is super clear, clean.
Being able to visualise scale and its position in the real world is a massive problem for us UW Photogrammeters... Drone scanners are scanning everyday objects, houses, cars, roads, trees, that we all know the sizes of, and they can just turn on a basemap, too... Underwater, there's mostly nothing that's recognisable to scale off of, or anything that gives us a sense of depth of the object under the water. A simulated water surface would do this!
Obviously, Blender can do all this... But i, and many others, have zero experience with it, and we just want to quickly see, understand, visualize, show others what our scans look like underwater. Where the current Grid feature simply doesn't help enough.
This would make visualizing our shipwreck or our section of coral reef really easy, and it'd look super cool!