Hi all,
I just began to use Photoscan for my school project which requires me to do some body scans. Currently I have 8 cameras system to capture data into Photoscan. In general photoscan did a really good job (provided that with proper lighting) in generating a workable mesh for me. However, I have problem "cleaning" the mesh and I would like to get some insights on how to form a relatively simple workflow with zbrush. My questions are:
1) I export the obj file from PS (along with the MTL and .JPG texture file), when I import the OBJ into zbrush and try to load the texture back into the model (I have not done any editing on the mesh yet), the texture was not loaded in properly (like they are not mapped into the right places, but I read from this forum that if you have not retopo your model into a new mesh then the UV's info should be retain?).
2) My project requires me to do 200 body scans so I am wondering what is the most efficient workflow. (considering data are captured properly with my cameras). Based on my research in this forum (a lot of great posts by the way
)which one of the the following is a viable / correct workflow:
Capture data -> Photoscan - > align / build geometry / build texture map -> export obj to zbrush -> clean up mesh -> apply the texture map generated from photoscan
or
Capture data -> Photoscan - > align / build geometry -> export obj to zbrush -> clean up mesh -> retopo into a new mesh -> UV master -> spotlight to polypaint texture from a set of photos
P.S, The scans are NOT meant to be used for animation.
Best Regards,
Gawin