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Author Topic: Banding in texture when using multiple exposures  (Read 5770 times)

metaman

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Banding in texture when using multiple exposures
« on: November 07, 2023, 02:22:47 PM »
Hello!

I'm making scans of a room in which the light varies a lot. When I use different exposures for different images (aperture priority mode) I see banding the the texture. I don't see the banding when I use the same aperture and shutter time for all images. The problem is present in my version 2.0.3 of metashape and also in 2.1.0. In an older version I still have 1.8.1 however, the texture based on multiple exposure images looks fine. See attachments.

 
« Last Edit: November 07, 2023, 02:51:41 PM by metaman »

Alexey Pasumansky

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Re: Banding in texture when using multiple exposures
« Reply #1 on: November 08, 2023, 03:26:01 PM »
Hello metaman,

Can you please share any small dataset that can be used to reproduce the problem in 2.x version and used to work without issues in 1.8?

If so, please send the download link to support@agisoft.com.
Best regards,
Alexey Pasumansky,
Agisoft LLC

metaman

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Re: Banding in texture when using multiple exposures
« Reply #2 on: November 08, 2023, 11:05:27 PM »
hello, I just sent the images! Let me know if you need anyting else....

thnx

Alexey Pasumansky

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Re: Banding in texture when using multiple exposures
« Reply #3 on: November 21, 2023, 05:37:06 PM »
Hello metaman,

Please check build 17343 of 2.1.0 version pre-release, should be fixed now.
Best regards,
Alexey Pasumansky,
Agisoft LLC