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Author Topic: funerary 3d Scans  (Read 6082 times)

ibl3d

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funerary 3d Scans
« on: September 17, 2013, 11:55:36 PM »
Hi.
Please take a look at my funerary 3d scans.


Workflow:
Agisoft PhotoScan (Align Photos+ Build Geometry)
ZBrush (Retopology + unwrap)
Agisoft PhotoScan (Build Texture)
3dsMax + VRay (Render)

turntable movie:
https://vimeo.com/72773119

More info:
http://www.turbosquid.com/Search/Artists/ibl3d?referral=ibl3d

Feedback highly appreciated.
Regards
IBL3D

polygon

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Re: funerary 3d Scans
« Reply #1 on: September 18, 2013, 03:06:45 AM »
Nice work!
how many cameras you used?  is it a real tomb? I saw the tooth looks  little bit fake.

ibl3d

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Re: funerary 3d Scans
« Reply #2 on: September 18, 2013, 02:12:13 PM »
Thanks Polygon
I have use 300 photos aprox.
Is a real marble squeleton sculture.
(Real model Photo Attached)

IBL3D

jknox

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Re: funerary 3d Scans
« Reply #3 on: September 18, 2013, 03:23:49 PM »
Looks great and a lovely retopology job.  How do you find ZBrush for retopology?  I generally use Max's native conform tools after building a very low poly version over but this takes time and is not perfect by any means.

ibl3d

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Re: funerary 3d Scans
« Reply #4 on: September 19, 2013, 02:10:23 PM »
Thanks JKnox, I recomend you use ZBrush 4R6, this version include a new automatic retopology tool, ZRemesher. Works very fine for me.
Escuse my english

24pfilms

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Re: funerary 3d Scans
« Reply #5 on: September 30, 2013, 02:12:55 PM »
Fantastic work. Would love to talk with you offline about your pipeline and processes. Great work.

ibl3d

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Re: funerary 3d Scans
« Reply #6 on: October 09, 2013, 11:50:06 PM »
Thanks 24pfilms, I have No problem about talking offline