This might sound a bit far fetched, but I was wondering if it would be possible to somehow make PS export a version of a texture consisting of a collage of all photo masks.
The attached image is an example of a mesh generated with PS, zBrushed and reImported for texture projection.
What you see is an Onion skin looking texture. What I want to have is to be able to selectively paint out a mask of a projection, which would better contribute to the desired look of my subject.
So, basically, every "Onion" layer, would be a Photoshop layer of a single projection, however many cameras there are, and every layer would have a mask associated with it to reveal parts of a projection which are contributing to the "Final Texture".