Hi Team - I have a VERY large model. Most of the model is green fields (English countryside) and a small part of the model is a nice old building.
When I create a 32,768px texture, the texture on the building looks nice (of course). But I need a smaller texture (6,144px) and when I create a smaller texture the building looks horrible (I understand, and aware of, the reasoning for this).
I wonder what the best process is for creating a very large model, with a small texture, but maintaining good texture quality in a SELECTED part of the model?
Is this even possible?