Windows 11
Driver: 31.0.15.5222
Is this sufficient log detail?
BuildTexture: mapping_mode = AdaptiveOrthophotoMapping, page_count = 1, texture_size = 35000, blending_mode = MosaicBlending, texture_size = 35000, encode_winner_camera_id = off, fill_holes = on, ghosting_filter = on, texture_type = Diffuse map, enable_gpu = on, relaxed_precision = on
Parameterizing texture atlas...
Model size: 11006080 faces, 5504235 vertices
Analyzing model...
duplicate faces detected - fixed
multiple edges detected - fixed
flipped normals detected - fixed
total 35 faces removed
Decimated to 999964
Parameterizing texture atlas...
Achieved effectiveness 0.191824
Parameterizing done in 38.54 sec
Blending textures...
Done "load_model" in 0
Found 2 GPUs in 0 sec (CUDA: 0 sec, OpenCL: 0 sec)
Using device: NVIDIA GeForce RTX 4090, 128 compute units, free memory: 22596/24563 MB, compute capability 8.9
driver/runtime CUDA: 12040/10010
max work group size 1024
max work item sizes [1024, 1024, 64]
Found device NVIDIA GeForce RTX 4090 driver version 552.22.0.0, API version: 1.3.277, location 1::0
Found device Intel(R) UHD Graphics 770 driver version 1659673, API version: 1.3.261, location 4294967295::4294967295
Only NVIDIA and AMD devices are currently supported
All cameras are fine
Done "feasibility_check" in 0.018
Activating context...
Cannot use GPU. Reason: Atlas cannot render on the device NVIDIA GeForce RTX 4090 limits x/y/z: 32768/32768/2048
Performing blending on CPU...
calculating mesh connectivity... done in 3.235 sec
detecting outliers... *********************************************************************************************************************************************************************************************************************************************** done in 157.605 sec
estimating quality... ********************************
Thanks for your help!