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Author Topic: Please improve the algorithm for building texture with blocked model.  (Read 8459 times)

ilia

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In 2.1.1. if you default the Block model the texturing function ignores the enabled\disabled flag on a block and textures all blocks irrespective of their status. Defaulting a single block in a block model and running the texture function textures just that block, other blocks are ignored.

Yes, I've noticed the same. That even with disabled block I still have it textured.
My goal was to try to figure out how much time is spent on a single block without running the whole project. And it seems it doesn't stop Metashape from processing disabled blocks. 2.1.1.

I will try 2.1.2 right now to see if I can speed up the process.