Hello Mr Miyagi,
Thank you for sharing the test data.
The issue seem to be related to the large coordinates in the OBJ file that are not properly treated during texture transfer procedure.
The workaround that you can use is the following:
- create new empty chunk in the project,
- execute the following single line in Metashape Console pane:
Metashape.app.document.chunk.transform.matrix=Metashape.app.document.chunk.transform.matrix
- use Import Model option with the following shift options (X = -46742, Y = -152582, Z = 0),
- build tiled model with texture transfer option enabled. You may also consider using 512 tiles and high face count to improve the level of detail of the tiled model geometry
Let me know, if it works properly and you get good texture of the tiled model.
Meanwhile we will try to fix the internal cause the reason of the problem.