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Author Topic: Anyone found a good way to detect blurry areas caused by DOF/mosaic blending?  (Read 2045 times)

loggie24

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Hi, as the title states, I'm wondering if anyone has found a good way to automatically detect blurry areas of the texture, especially when using mosaic texture blending. DoF is impossible to completely avoid, and to some extent it's possible to automate "focus mask" creation that can mask out the most extreme cases of DoF in an image for texture building, but it's not always reliable.