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Author Topic: Build Texture broken with GPU's enabled  (Read 4958 times)

tweezlednutball

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Build Texture broken with GPU's enabled
« on: October 18, 2024, 08:48:40 AM »
2x rtx 3090s and latest drivers windows 11.  textures are corrupt unless I turn off GPU's in the preferences.

loggie24

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Re: Build Texture broken with GPU's enabled
« Reply #1 on: October 18, 2024, 02:31:03 PM »
Same here, but with a 4090. Texture blending looks totally borked.. Same project builds perfectly fine on another, older machine.

loggie24

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Re: Build Texture broken with GPU's enabled
« Reply #2 on: October 18, 2024, 02:48:36 PM »
Can confirm it's the latest driver. Downgrading to 561.09 solved this issue.

tweezlednutball

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Re: Build Texture broken with GPU's enabled
« Reply #3 on: October 18, 2024, 09:55:58 PM »
thanks loggie24 I have also submitted a bug report to nVidia.

fido

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Re: Build Texture broken with GPU's enabled
« Reply #4 on: October 23, 2024, 10:22:29 AM »
The problem persists with the latest Nvidia driver (Win11, 566.03, 4070Ti).

ilia

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Re: Build Texture broken with GPU's enabled
« Reply #5 on: October 23, 2024, 07:28:20 PM »
I can confirm this issue for Metashape 2.2.0 and updated NVidia drivers and appeared only with 565 Studio driver.
Switching GPU off for texturing solves the problem.

mrv2020

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Re: Build Texture broken with GPU's enabled
« Reply #6 on: October 23, 2024, 11:07:47 PM »


Try Tweak

main/gpu_enable_cuda = False

dv8

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Re: Build Texture broken with GPU's enabled
« Reply #7 on: October 31, 2024, 04:23:47 AM »
I have the same issue with updated driver. Previous driver was six months old. 4090 mobile GPU. Tweak doesn't work. Texture build only works on CPU but it's 1/4 the speed.

fido

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Re: Build Texture broken with GPU's enabled
« Reply #8 on: October 31, 2024, 08:31:45 AM »
Everything works normally with the 561.09 September driver.

Alexey Pasumansky

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Re: Build Texture broken with GPU's enabled
« Reply #9 on: November 01, 2024, 02:27:53 PM »
Hello all,

We have added a workaround to avoid the incorrect results caused by driver - check the latest 2.1.4 pre-release version:

Professional edition:
https://download.agisoft.com/metashape-pro_2_1_4_x64.msi
https://download.agisoft.com/metashape-pro_2_1_4.dmg
https://download.agisoft.com/metashape-pro_2_1_4_amd64.tar.gz

Standard edition:
https://download.agisoft.com/metashape_2_1_4_x64.msi   
https://download.agisoft.com/metashape_2_1_4.dmg
https://download.agisoft.com/metashape_2_1_4_amd64.tar.gz

Later the same fix will be available in 2.2.0 pre-release as well (in the next pre-release update).
Also the problem has been reported to NVIDIA, hope that will also fix the driver issue.
Best regards,
Alexey Pasumansky,
Agisoft LLC

MichalDV

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Re: Build Texture broken with GPU's enabled
« Reply #10 on: November 05, 2024, 01:10:25 AM »
thank you will try prerelease version

yowich

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Re: Build Texture broken with GPU's enabled
« Reply #11 on: November 06, 2024, 03:58:06 AM »
I've updated NVidia graphics card (RTX 3060 Ti) driver to the latest version as of November 5 and installed Metashape 2.2.0. Having done this, the texture still looks weird.
I am now running Building Texture without using GPU and will see how it does.

- A few moments later, Building texture without GPU option was completed and gave me a good texture.


Hello all,

We have added a workaround to avoid the incorrect results caused by driver - check the latest 2.1.4 pre-release version:

Professional edition:
https://download.agisoft.com/metashape-pro_2_1_4_x64.msi
https://download.agisoft.com/metashape-pro_2_1_4.dmg
https://download.agisoft.com/metashape-pro_2_1_4_amd64.tar.gz

Standard edition:
https://download.agisoft.com/metashape_2_1_4_x64.msi   
https://download.agisoft.com/metashape_2_1_4.dmg
https://download.agisoft.com/metashape_2_1_4_amd64.tar.gz

Later the same fix will be available in 2.2.0 pre-release as well (in the next pre-release update).
Also the problem has been reported to NVIDIA, hope that will also fix the driver issue.
« Last Edit: November 06, 2024, 06:04:11 AM by yowich »

loggie24

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Re: Build Texture broken with GPU's enabled
« Reply #12 on: November 06, 2024, 07:34:08 PM »
Fella, just downgrade to 561.09 or get the 2.1.4 linked by Alexey, it doesn't get easier, unless you want to spend 20x more time waiting for textures to build using CPU..
« Last Edit: November 06, 2024, 07:41:35 PM by loggie24 »

Mariusz_M

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Re: Build Texture broken with GPU's enabled
« Reply #13 on: November 16, 2024, 01:31:45 PM »
Nvidia 3070 Ti, Game Ready drivers 566.14 still weird textures even with 2.14 pre-release. But Studio drivers 566.14 work great.

johnnokomis

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Re: Build Texture broken with GPU's enabled
« Reply #14 on: November 29, 2024, 08:33:02 AM »
RTX 4050 on 566.14 Studio driver, using 2.2 pre-release and I'm still having this issue. Anyone else?