Forum

Author Topic: Build Texture broken with GPU's enabled  (Read 13219 times)

Alexey Pasumansky

  • Agisoft Technical Support
  • Hero Member
  • *****
  • Posts: 15366
    • View Profile
Re: Build Texture broken with GPU's enabled
« Reply #15 on: December 02, 2024, 02:31:19 PM »
RTX 4050 on 566.14 Studio driver, using 2.2 pre-release and I'm still having this issue. Anyone else?

Hello johnnokomis,

What 2.2.0 build you are using? Have you tried the latest available (build 19522)?
Best regards,
Alexey Pasumansky,
Agisoft LLC

yowich

  • Newbie
  • *
  • Posts: 49
    • View Profile
Re: Build Texture broken with GPU's enabled
« Reply #16 on: January 27, 2025, 04:19:53 PM »
When can we expect a bug fix for this issue?

I used Metashape 2.2.0 (build 19324) Professional to create a tiled model, which took over three days to process, yet the texture still appears broken, just like before. Relying on the GPU is my only option since generating a tiled 3D model without it would take an unreasonably long time.

It’s been more than four months, and there’s been no resolution to this problem. In the meantime, my two Metashape licenses have been sitting unused.

What would you recommend I do in this situation?

* Attached is a screenshot of the final result of the tiled 3D model..

=======

After posting my previous question, I realized that the latest answer was in the second page of this thread, which I initially thought hadn't addressed the question. I'll spend another three days building a tiled 3D model using the latest build and see if it resolves the issue.
« Last Edit: January 28, 2025, 04:09:18 AM by yowich »

Alexey Pasumansky

  • Agisoft Technical Support
  • Hero Member
  • *****
  • Posts: 15366
    • View Profile
Re: Build Texture broken with GPU's enabled
« Reply #17 on: January 27, 2025, 05:16:16 PM »
Hello yowich,

Latest release version is 2.2.0.19890, please check, if you are no longer observing the issue, as the fix has been implemented since 19522 build number.
Best regards,
Alexey Pasumansky,
Agisoft LLC

glennn

  • Newbie
  • *
  • Posts: 24
    • View Profile
Re: Build Texture broken with GPU's enabled
« Reply #18 on: January 30, 2025, 07:07:08 AM »
Texture still not working.
I recently upgraded to win11 24H2
meta v 2.2.0 Standard version 19890
3080Ti
Tried both following drivers
Nvidia driver - studio - 560.70
Nvidia driver - studio - 566.36


« Last Edit: January 30, 2025, 07:28:29 AM by glennn »

Alexey Pasumansky

  • Agisoft Technical Support
  • Hero Member
  • *****
  • Posts: 15366
    • View Profile
Re: Build Texture broken with GPU's enabled
« Reply #19 on: January 30, 2025, 02:24:23 PM »
Hello glennn,

Can you share the screenshots of the same model textured with GPU enabled and using CPU only, but with all the same settings?
Best regards,
Alexey Pasumansky,
Agisoft LLC

yowich

  • Newbie
  • *
  • Posts: 49
    • View Profile
Re: Build Texture broken with GPU's enabled
« Reply #20 on: January 31, 2025, 04:59:56 PM »
Hello yowich,

Latest release version is 2.2.0.19890, please check, if you are no longer observing the issue, as the fix has been implemented since 19522 build number.

The build 19890 worked for me, Thanks!