When can we expect a bug fix for this issue?
I used Metashape 2.2.0 (build 19324) Professional to create a tiled model, which took over three days to process, yet the texture still appears broken, just like before. Relying on the GPU is my only option since generating a tiled 3D model without it would take an unreasonably long time.
It’s been more than four months, and there’s been no resolution to this problem. In the meantime, my two Metashape licenses have been sitting unused.
What would you recommend I do in this situation?
* Attached is a screenshot of the final result of the tiled 3D model..
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After posting my previous question, I realized that the latest answer was in the second page of this thread, which I initially thought hadn't addressed the question. I'll spend another three days building a tiled 3D model using the latest build and see if it resolves the issue.