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Author Topic: Agisoft not automatically calculating pixel errors  (Read 2458 times)

Maya24

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Agisoft not automatically calculating pixel errors
« on: November 11, 2024, 05:23:45 PM »
HELP!!

My current version of Agisoft (It's the same on my older version too) is not calculating pixel errors for my markers.....for each survey I have 4 scale bars with two holes at each end being used as markers....I add a marker for each and projections for each marker are generated however pixel error is always defaulted to 0.00 so I have to go into see info and manually click each marker to activate it and calculate its pixel error....

This can be a long process as there are 8 markers i need to calculate pixel error for that can have up to 28 projections each if photo collection didn't allow for an ideal placement of marker...

If anyone knows how to automate it, please help manually doing it is pretty mind numbing and unnecessary when I know it's possible for it to be automated....

Thank you :)))

Alexey Pasumansky

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Re: Agisoft not automatically calculating pixel errors
« Reply #1 on: November 11, 2024, 05:35:45 PM »
Hello Maya,

what is the version number of Metashape that you are using?

Can you please check, if the issue is resolved in 2.1.4 pre-release version?

https://download.agisoft.com/metashape-pro_2_1_4_x64.msi
https://download.agisoft.com/metashape-pro_2_1_4.dmg
https://download.agisoft.com/metashape-pro_2_1_4_amd64.tar.gz
Best regards,
Alexey Pasumansky,
Agisoft LLC

Alexey Pasumansky

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Re: Agisoft not automatically calculating pixel errors
« Reply #2 on: November 11, 2024, 05:47:24 PM »
But probably the reason why you get 0.000 pix error is that you have created the marker using Add Marker option either on the single image in Photo view mode, or in the Model view mode.

I suggest also to adjust the projections of the marker on other images, so that you get "green flags" indicating the marker's projections on all the relevant photos and you will likely get non-zero value for the reprojection error. While currently, if you use the described approach with Add Marker, the projections of the marker fully correspond to the location of its 3D position reprojected back on the images.
Best regards,
Alexey Pasumansky,
Agisoft LLC