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Batch Process>Build Texture use default Pixel size?
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Topic: Batch Process>Build Texture use default Pixel size? (Read 850 times)
bisenberger
Sr. Member
Posts: 341
Batch Process>Build Texture use default Pixel size?
«
on:
January 22, 2025, 07:31:56 PM »
Is there a way to automaticly use the default Pixel size with Batch Process>Build Texture?
It appears to use the Texture size when the Pixel size is 0.
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olihar
Sr. Member
Posts: 286
Re: Batch Process>Build Texture use default Pixel size?
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Reply #1 on:
January 23, 2025, 04:26:22 PM »
This needs to be estimated, so just estimate and use that value in the batch process field.
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bisenberger
Sr. Member
Posts: 341
Re: Batch Process>Build Texture use default Pixel size?
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Reply #2 on:
January 23, 2025, 04:32:16 PM »
Quote from: olihar on January 23, 2025, 04:26:22 PM
This needs to be estimated, so just estimate and use that value in the batch process field.
When you run Build_Texture... or Build Orthomosaic... individually it, computes the value. Estimating the value for batch mode won't work since the photos for the different chunks were taken at different distances.
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https://digital-mapping.net/
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