Hi Alexey,
First, congrats on such a cool feature. I ran some test sets and getting very impressive results so far.
I am trying to find the things you mention here though and cannot find them "Model - Assigned Camera view for analysis: After the texture is built, you can inspect which parts of the model texture were taken from which photos. Use the dropdown next to the model view button (same location as Confidence and Shaded) and select Model - Assigned Camera."
This one is not on my dropdown. Is there a separate tweak to enable this?
Also, re: "Open Assigned Image for texture inspection: Right-click on any surface point on the model and select Open Assigned Image to view the specific image used for that location."
Whenever I do this, I get "no image found"
Finally, just an out of interest... does it work in a similar way to the depth of field masking or is it doing specific sharpness detection? Just interested as it really really worked well on getting rid of some out of focus areas for me.
Anyway, thanks again for such and amazing improvement.
Michael